Talanor, the Bright Tower
Mortal - Dwarf
Dwarves are a proud race. The dwarf who settles for the mediocre is rare indeed. In sports, they seek to be the best. In battle, they fight the fiercest. In art, their paintings are the biggest and most colorful. The race is marked by an almost obsessive, painstaking emphasis on the minuscule details. When excited they tend to repeat the same story over and over again. They have a very strong and colorful vocal history. Stories of valor and destiny are repeated again and again to the small children. The dwarven elders continually rewrite history making it more colorful and flamboyant than before. With every telling, the heroes of the dwarves slay more foes and soar to amazing new heights.
Dwarves communities exist entirely underground. They only come to the surface to deal with the surface dwellers for trade, commerce or war. They are known as the greatest armorers and weaponsmiths.
They wear bright, exaggerated colors and tend to the extreme.
The warriors of the various dwarven settlements always name their units after the most ferocious beasts they have encountered. It is common to see the ‘Dragon Guard’ as the top unit. All armies or guard units are named after beasts of prey. The armor, shields, weapon and insignia are intricately designed to resemble the form of the beast the unit is named after. The Bear army, for example, will have metal helmets carved to look like bear skulls. Their weapons will have clawed tips looking like bear claws. They will wear real beear fur cloaks at all times even in the sweltering heat of summer. Even the details engraved on the boots will resembple bear paws. Every part of the armor will be offensive. The chain holding the cloak around the dwarf’s neck will be used as a whip. The clasp will hide a knife blade. All dwarven soldiers are a walking arsenal with weapons of all descriptions intricately woven into their outfits.
The Mountain Dwarves of the Shadow Mountains keep open relations with most civilized races, showing animosity only to those that openly oppose them in trade and commerce. Since these dwarves rarely look for expansion above ground, they rarely, if ever, come into military conflict with humans, elves or gnomes. They are mortal enemies with other deep dwelling creatures such as goblins, etc.
Mountain dwarves favor may of the more warlike deities, including Calledrym, Thaedymar, Faenithol, Vra’lithe, Jhaeros, Mylesar and Valthyra. Lusting for riches and power, some mountain dwarves have been seduced by the offerings of Gaeruhn, Kiravor and Korlez.
Standard Racial Traits
- Ability Score: Mountain Dwarves are both tough and wise, but also a bit gruff. They gain +2 Constitution, +2 Wisdom, and –2 Charisma.
Iron Dwarves are a regal and stoic race.
Iron Dwarven are centralized in Ballyndôm, the dwarven kingdom located in the norther Iron Mountains.
Standard Racial Traits
- Ability Score: Iron dwarves are both tough and wise, but also slower in reaction. They gain +2 Constitution, +2 Wisdom, and –2 Dexterity.