Rules - Feat

House Rules – Feats

Bonus Feats

The following feats are automatically received by all characters when/if they meet the requirements.

Agile Maneuvers: Dex 13
Combat Expertise: Int 13
Deadly Aim: Dex 13 & +1 BAB
Greater Two-Weapon Fighting: Dex 19, +11 BAB & Improved Two-Weapon Fighting.
Mobility: Dodge.
Piranha Strike: +1 BAB
Precise Shot: Point Blank Shot
Power Attack: +1 BAB
Reckless Aim: Point Blank Shot
Weapon Finesse: +1 BAB

Altered Feats: Benefit

The following feats have had their benefit altered as described below.

Deft Maneuvers: Replaces Improved Trip, Improved Disarm, Improved Dirty Trick, Improved Feint, Improved Reposition, Improved Steal.
Greater Weapon Focus: Applies to weapon groups instead of a specific weapon. See Fighter’s combat training for groupings.
Improved Counterspell: When counterspelling, you may use a spell of the same school that is at least the same spell level as the target spell. Additionally, a spellcaster with this feat may use an AOO as a free action to counterspell another spellcaster, provided they can be seen by spellcaster attempting the counterspell.
Improved Initiative: Add wisdom modifier in addition to dexterity modifier. In addition, the character adds +1 to initiative for every 5 character levels (max +4 at level 20).
Powerful Maneuvers: Replaces Improved Bull Rush, Improved Drag, Improved Overrun, Improved Sunder.
Weapon Focus: Applies to weapon groups instead of a specific weapon. See Fighter’s combat training for groupings.

Altered Feats: Requirements

The following feats have had their requirements changed as defined below.

Combat Stamina: +1 BAB; all classes
Disrupting Shot: Dex 13, +8 BAB (or Fighter level 6) & Point-Blank Shot required.
Disruptive: +8 BAB (or Fighter level 6) required.
Greater Penetrating Strike: Penetrating Strike & +18 BAB (or Fighter level 16) required.
Greater Shield Focus: +10 BAB (or Fighter level 8) & Shield Focus required.
Greater Shield Specialization: +14 BAB (or Fighter level 12), Greater Shield Focus & Shield Specialization required.
Greater Weapon Focus: +10 BAB (or Fighter level 8) & Weapon Focus required.
Greater Weapon Specialization: +14 BAB (or Fighter level 12) & Weapon Specialization required.
Penetrating Strike: Weapon Focus & +14 BAB (or Fighter level 12) required.
Pin Down: +13 BAB (or Fighter level 11) & Combat Reflexes required.
Shatterspell: +12 BAB (of Fighter level 10), Dwarf, Disruptive & Spellbreaker required.
Shield Specialization: +6 BAB (or Fighter level 4) & Shield Focus required.
Spellbreaker: +12 BAB (of Fighter level 10) & Disruptive required.
Weapon Specialization: +4 BAB & Weapon Focus required.

Custom & Approved 3rd Party Feats

Infernal Summons
Strange Revelation

Banned Feats

Item Creation feats are banned from selection, except Scribe Scroll and Brew Potion which remain available.


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Rules - Feat

Talanor, the Bright Tower Valjoen Valjoen