Talanor, the Bright Tower
Campaign - The Tower of Necromancy
Arriving in Pyrae, Sivantanpisil refuses to leave his city as only he can protect Pyrae from certain destruction. He asks the party to retrieve the Staff of Stoorjian in the crypts below the Tower. The Hazard assures them that they can take the staff to Bærwynnd to aid him in the defense of the Bright Tower. Following recovery of the staff, the party is transported to the top of the tower where they see that the city is lost, crumbling into space. Sivantanpisil agrees to take the staff, but pleas with the party to go to the Hazard of Conjuration deep in the heart of the Kingdom of Haemil. He apparates them into Kragenwood as the Tower is overtaken by undead. Taking the staff, he departs for Talanor but not before giving them the key to the Tower, “just in case”.